AI video ads agency and AI UGC agency built for testing volume.
Done-for-you AI UGC and product video ads for Meta and TikTok. 20 to 100 finished ads a month from $3,500, first batch inside ten business days, scripted against the winners already in your account.
38 companies across 11 countries have shipped with Eazetech.
What we produce
- AI UGC ads with generated presenters, licensed for commercial use
- Product and demo videos built from your existing photography
- Hook and angle variants, three to eight new angles a month
- Platform cuts: 9:16 masters with 1:1 and 4:5 delivered alongside
- Static frames pulled from the cuts that win
- Localised versions with native voice and on-screen text
- A tagged library so results feed the next batch instead of evaporating
Everything is delivered finished. Not prompts, not drafts, not a seat in a tool. Ads your buyer can upload the same morning they arrive.
The point is supply. Most paid-social accounts are capped by how fast creative arrives, not by budget, targeting or bidding. A winning ad fatigues, the next batch is six weeks out, and spend gets held back to protect the one thing that still works.
Helio Home was running six new creatives a month through a studio shoot with a six-week lead time. Twelve months later the account was taking sixty a month at a five-day lead time, blended ROAS moved from 1.9x to 3.1x, and cost per acquisition fell 41%. Nothing else about the account changed first.
Sixty finished ads a month changes which constraint you are working against. That is the entire argument for this service.
What a month of output looks like
Nine of the sixty ads that leave the studio in a Scale month, across three accounts. Different hooks, different presenters, different first frames, all tagged so the buyer can tell you which idea carried the result.
Why AI UGC ads test well
Paid social rewards the ad that looks like the feed it interrupts. That has been true since UGC-style creative overtook polished brand film, and it is the reason a phone camera aesthetic beats a studio one on cost per acquisition even when the studio work is objectively more beautiful.
AI generation does not change that logic. It changes how many attempts you get. A human creator produces one video per brief and one interpretation of it. A generation pipeline produces the same script with four presenters, three first frames and two pacing options, and lets the auction tell you which one people actually stop for.
The format has its own grammar now: the hook in the first second and a half, the claim spoken rather than captioned, the product on screen before the third second, the pattern break at around eight. We write to that grammar because the data says so, not because it is fashionable.
None of this replaces a real customer testimonial with a real story attached. Where credibility is the whole product — a health claim, a high-consideration purchase, a B2B tool bought by six people — a human creator or a genuine customer is still the right call, and we will say so. The comparison page sets out where each one wins.
Hooks written against what already won
Nothing gets scripted from a blank page. The first thing we ask for is read access to your ad account, and the first thing we do is read it: which ads carried spend, which died in the first three days, what the winning hooks had in common, which offer framing survived a scaling event and which one only ever worked at small budget.
From that we build a hook library for your account. It is a working document, not a deliverable that gets filed: every ad we ship carries a tag for its hook, its format and its offer, so when the buyer reports back we know which idea produced the result rather than which video did.
Angles we test on almost every account
- Problem-first: name the annoyance in the first line
- Before and after, with the before shot doing the work
- Objection handling: the review comment everyone leaves
- Comparison against the thing they are using now
- Founder or expert explains one non-obvious detail
- Unboxing or first-use, shot as if nobody is watching
- Social proof, quantified rather than adjectival
Three to eight angles a month depending on tier. An angle that dies gets replaced in the next weekly batch rather than at the end of a quarter.
Formats, cuts and the rest of the batch
A finished ad from us is a 9:16 master at 15, 20 or 30 seconds, with 1:1 and 4:5 cuts delivered alongside it, captions burned in and supplied as an open file, safe zones respected for every placement, and a filename your buyer can filter on inside the ad manager six weeks later.
Not everything in a batch is a presenter ad. Product videos built from your existing photography, demo sequences, text-led motion cards and static frames pulled from the cuts that won all earn their place, and mixing them is what stops an account looking like one idea repeated forty times.
Quality control is a real step rather than a claim. Every clip is checked for hands, teeth, text warping, continuity breaks between shots, lip sync drift and the uncanny blink pattern that makes a viewer scroll without knowing why. Anything that fails is killed rather than shipped to make the count.
The count still lands, because generation is cheap enough to overproduce and throw away. That is the structural advantage of this pipeline over a shoot day, where every minute of footage has already been paid for and the pressure runs the other way.
Localisation without a reshoot
The cheapest performance win in paid social is a proven ad in a market that has not seen it. It is also the one most teams skip, because the traditional answer is another shoot with local talent and a local crew.
Fairway Games runs 120 localised ad sets across six markets. The winning hooks were found in one market, then re-voiced, re-captioned and re-cut for the others, with the on-screen text and the offer framing adapted rather than translated word for word. Currency, date formats, seasonal references and the length of the spoken line all change; the idea does not.
Localisation runs at roughly a third of the cost of reshooting per market, and it compounds: once the hook library exists, each new market inherits everything already proven instead of starting from nothing.
Pricing is $4,000 per additional market per month on top of your tier, and the review splits performance by market so you can see where an idea travels and where it does not. Some do not, and that is worth knowing before you spend a quarter finding out.
The studio stack
No single model is best at everything, and the answer changes every few months. We keep a working stack and benchmark it against the same brief regularly, because the model that produces the most convincing presenter is rarely the one that produces the best product motion.
You are not buying a model, you are buying finished ads. The stack above is how they get made and it will look different in a year. What stays constant is the QC pass, the tagging and the weekly cadence.
How a batch gets made
Ten business days from brief to the first finished batch, then weekly. The only step that regularly slips is script approval, which is why we ask for a named approver before we start.
Account read
We read what has already run: winners, losers, offers, audiences. The hook library is written against that, not from a blank page.
Scripts and concepts
Three concepts per angle, scripted to 15, 20 and 30 seconds. You approve before a single frame is generated.
Generation and QC
Presenters, product shots and b-roll generated across the stack. Anything with an artefact is killed rather than patched.
Cut and deliver
Platform cuts, captions, safe zones and naming conventions, delivered to your drive and tagged for the buyer.
What your media buyer receives
- Finished files in every aspect ratio, named by hook, format and offer
- A testing plan that groups variants so the result is readable
- Open caption files for platforms that prefer them
- A one-page read on what changed since the last batch
- The previous batch scored against what the account reported
We do not buy media. That separation is deliberate: the people making the creative should not be the people grading it.
A batch of sixty ads is worthless if it lands as sixty untitled files in a shared drive. The structure is the deliverable as much as the video is: variants grouped so one hook can be compared against another cleanly, naming that survives the ad manager, and enough separation that a result means something.
We build the plan with your buyer, in-house or agency, and we take their read on what to make next seriously. The accounts where this works best are the ones where the buyer and the studio talk every week.
The first ninety days
Creative programmes are judged too early and cancelled too often. Here is what a retainer genuinely looks like month by month, so you can tell the difference between a slow start and a bad fit.
Find the range
Wide angle coverage rather than depth. We are looking for which of five or six directions the account responds to at all, and half of them will not. Expect one or two ads to carry the month.
Go deep on what moved
The angles that survived get variants: new first frames, new presenters, tighter openings, a different offer framing. This is usually the month cost per acquisition starts to move.
Build the library
Winners get rebuilt as formats rather than one-offs, so a new product or offer can be dropped into a proven structure. Fatigue stops being a crisis and becomes a scheduling problem.
Refresh before it hurts
New angles enter every month whether or not anything is failing, because the cheapest time to find the next winner is while the current one still works.
Helio Home reached 3.1x blended ROAS over twelve months, not twelve days. What moved first was creative lead time, from six weeks to five days. Everything else followed from being able to replace a fatigued ad the same week it fatigued.
What we do not promise
We do not promise a ROAS number. Nobody honest can, because creative is one input among offer, price, landing page, audience saturation, seasonality and how well the account is bought. What we control is supply, quality and cadence, and those are what the retainer is priced on.
We do not promise every ad will work. At sixty a month most will not, and that is the design rather than a defect. The economics only make sense because a losing ad costs a fraction of a losing shoot day, so the account can afford to be wrong far more often and still find more winners per quarter.
We will not tell you creative is the problem when it is not. If the read on your account says the offer is the constraint, or the landing page loses two thirds of the clicks that arrive, that is what you will hear on the call — and neither of those is fixed by more ads.
And we will not take an account under roughly $10K a month in spend. Below that, there is not enough traffic to learn from sixty variants, and the money is better spent almost anywhere else. Saying so costs us a retainer and saves you a quarter.
Ad work that shipped
What changed, measured
Helio Home figures come from twelve months of their own Meta and TikTok account data compared with the twelve months before. The Arclight and Fairway Games figures are delivery counts from our production records rather than performance claims.
Pricing, in ads per month
20 finished ads a month, roughly $175 each. Enough to keep one account fed and to find out whether the format works for you.
- 20 finished ads, delivered weekly
- 3 to 4 hook angles per month
- 9:16 with 1:1 and 4:5 cuts
- Monthly performance read with your buyer
36 finished ads a month, roughly $153 each. The tier where a testing calendar actually starts to run ahead of spend.
- 36 finished ads, delivered weekly
- 6 to 8 hook angles per month
- Static frames pulled from the winning cuts
- Fortnightly creative review with your buyer
60 finished ads a month, roughly $133 each. The volume Helio Home runs, and the point where cost per ad drops below human UGC by a factor of three.
- 60 finished ads, delivered weekly
- Full hook library maintained for your account
- Presenter set built and reserved for you
- Weekly review, tagged results feeding the next batch
100 finished ads a month, roughly $120 each. Scale output plus a localised market: winning ads re-voiced and re-cut at about a third of the cost of a reshoot.
- 60 finished ads plus 40 localised cuts in one new market
- Each further market $4,000 per month
- Native voice and on-screen text per market
- Per-market performance split in the review
Retainers are monthly with thirty days notice, no annual contract and no setup fee. Cost per finished ad falls as volume rises because the hook library and the presenter set are built once and reused. If you are testing whether the format suits your product at all, start at Starter and move up when the buyer asks for more supply rather than before.
Compared with the alternatives
The Eazetech column is arithmetic from the ladder above. The human UGC range is what Helio Home was paying per influencer video before switching. The in-house and SaaS columns are ranges we see in the accounts we audit, not published prices, so check them against your own numbers before deciding. There are accounts where an in-house creative lead is the better buy, and we will say so on the call.
Disclosure, likeness and platform policy
Presenters are AI-generated and licensed for commercial advertising use. No real person’s likeness appears in an ad we make without a signed release, and where you want a founder, a staff member or a contracted creator on screen we work from their footage or a licensed avatar with their written consent on file.
We label AI-generated content where platform policy requires it, and we do not build synthetic testimonials that imply a named customer said something they did not. A generated presenter describing a product benefit is an ad. A generated person presented as a verified customer review is a problem, and no performance number is worth it.
Anything touching health, finance, employment, housing or another regulated category goes through your legal or compliance contact before it ships. We would rather lose a week than have an account restricted, and a restricted account costs far more than the review did.
Music is licensed. Fonts are licensed. Product claims come from your approved claims list rather than from a copywriter improvising, and if a claim is not on the list it does not go in a script.
What we need from you
- Product photography or footage, and the product itself where a demo is needed
- Your brand kit: logo, fonts, colours, tone notes
- Read access to the ad account so we can see what already won
- Your approved offer and claims list
- A named approver who can sign off a script within 48 hours
That is the whole list, and the last item matters more than the rest combined. The only step that regularly slips a batch is script approval sitting in somebody’s inbox, and a weekly cadence cannot absorb a five-day wait.
If you have no product footage at all, we can build the first batch from photography and generated shots, then add real footage later once the winning angles are known. Starting without it costs a little performance and saves several weeks.
Who this is for
A good fit
- Ecommerce and DTC brands spending $30K a month or more on paid social
- Accounts where the buyer is asking for creative faster than it arrives
- Apps and subscription products with a clear demonstrable moment
- Brands expanding into new markets without a local production budget
- Teams who want to own the hook library rather than rent it
Probably not a fit
- Accounts under roughly $10K a month, where creative is not yet the constraint
- Products whose credibility rests entirely on a named real customer
- Brands with no approved claims list and no route to legal review
- Anyone wanting media buying and creative from the same supplier
Spending under $10K a month? Affordable AI video ads sets out what the entry tier really buys.
Common questions
No. They are AI-generated presenters, licensed for commercial advertising use, and disclosed to the platforms where disclosure is required. No real person's likeness is used without a signed release. Where you want a real face — a founder, a staff member, a contracted creator — we work from their footage or a licensed avatar with their written consent.
Concepts within three business days of the brief and the first finished batch within ten. After that the cadence is weekly, which is what makes a testing calendar possible. Helio Home went from a six-week creative lead time to five days between brief and finished ads.
Helio Home was paying $400 to $900 per influencer video before switching. Through this pipeline the same volume lands between $120 and $175 per finished ad depending on tier, and the cost falls as volume rises because the hook library and the presenter set are already built.
Meta and TikTok are the default, delivered 9:16 with 1:1 and 4:5 cuts included. YouTube Shorts, Reels, Snapchat and Pinterest use the same masters. Every ad ships with captions burned and open, safe zones respected, and a naming convention your buyer can filter on inside the ad manager.
No. We are a creative supplier, not a media buyer, and we work alongside whoever buys your media — in-house or agency. That separation is deliberate: the people making the creative should not be the people grading it. We do build the testing plan with your buyer so the batch is structured to produce a readable result.
Product photography or footage, your brand kit, read access to the ad account so we can see what has already won, your offer and claim list, and a named person who can approve a script inside 48 hours. That last one moves the timeline more than anything else on the list.
Concepts are approved before generation, and every finished ad gets one revision round included. Beyond that, a re-cut is faster than a revision in most cases, so we usually ship a new variant instead. At sixty ads a month, arguing over one is rarely the best use of the calendar.
Some do and deliberately so — the format has its own visual grammar now and it converts. Others are indistinguishable at feed scale. We QC every clip for hands, teeth, text warping and continuity breaks, and kill anything that fails rather than shipping it to pad a batch. What matters is the first 1.5 seconds and whether the claim is believable.
You do, outright, including the source projects, the hook library and the presenter set built for your account. If you stop working with us you keep everything and can hand it to another team. There is no licence that expires and no usage window to renew.
Yes, and it is the cheapest performance win available once a hook works. A proven ad is re-voiced and re-cut for a new market at roughly a third of the cost of reshooting. Fairway Games runs 120 localised ad sets across six markets. Additional markets are $4,000 per market per month on top of your tier.
Yes, with disclosure obligations that vary by platform and by claim. We label AI-generated content where policy requires it, avoid synthetic testimonials that imply a real customer said something they did not, and route anything touching health, finance or regulated claims through your legal contact before it ships.
Volume is the point: at sixty ads a month you are not betting on one idea. If a whole angle fails, we change the angle in the next weekly batch rather than at the end of a quarter. Retainers are monthly with thirty days notice, so there is no annual contract standing between you and that decision.
Related
Is creative supply capping your spend?
Send the ad account and we will tell you what a month of batches would look like. Alex Novak, delivery director, replies within one business day.

